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Xbox one controller battery status8/12/2023 ![]() ![]() Its also possible to just use standard AA. NET core, when that works I can switch to Vortice.Windows which should include possible updates to the XInput API which might help with the problem.Īs I said, it's a blind shot and not guaranteed to have any effect, but it's worth a try. You can use the Xbox One Play & Charge Kit, a standard micro USB cable, or any compatible, rechargeable battery pack. ![]() Tl dr: I'm experimenting with migrating the program to. NET core which is cross-platform compatible (aka, it can be used on systems that don't run Windows). Recharge while you play or afterwards, even when your Xbox is in standby. NET framework 4.5.2 (or higher), but Microsoft also more or less discontinued it a while ago and wants to migrate to the new variant. Keep the action going with the Xbox Rechargeable Battery + USB-C Cable. I already found an alternative (Vortice.Windows), but using it will require some major changes on the code base. So if there were any changes/updates on the API, they won't get integrated there. I'm already trying out one possible option for tackling this, but that can take a while.įor context if anyone is interested: the component/plugin that is currently used for addressing the XInput API (SharpDX) was discontinued over a year ago. Some are over a year old and I havent noticed any reduction of life. I bought enough of these to just always have 4 on the charger and every controller full. Thanks for the feedback and for the info that it only affects BT and not the XB dongle. All you have to do is hit the home button on the controller and in the top right of the screen it displays your charge. ![]()
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